Disco Elysium
ZA/UM's revolutionary RPG removes combat for pure dialogue and thought. Amnesiac detective investigates murder while rebuilding his shattered psyche. Skills as internal voices create psychological depth. The game explores ideology, identity, addiction, failure, and political philosophy. Writing achieves literary quality. Every stat build creates different character and story. Revachol city becomes character itself through detailed worldbuilding. Failure often more interesting than success.
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